An internet of things example: Classrooms access control over near field communication D Palma, JE Agudo, H Sánchez, MM Macías Sensors 14 (4), 6998-7012, 2014 | 90 | 2014 |
A low-cost real color picker based on arduino JE Agudo, PJ Pardo, H Sánchez, ÁL Pérez, MI Suero Sensors 14 (7), 11943-11956, 2014 | 82 | 2014 |
Competencias Transversales: Percepción de su desarrollo en el Grado en Ingeniería en Diseño Industrial y Desarrollo de Productos JE Agudo, R Hernández-Linares, M Rico, H Sánchez Formación universitaria 6 (5), 39-50, 2013 | 60 | 2013 |
Educational e-portfolios: Uses and Tools P Amaya, JE Agudo, H Sánchez, M Rico, R Hernández-Linares Procedia-Social and Behavioral Sciences 93, 1169-1173, 2013 | 50 | 2013 |
Multimedia games for fun and learning English in preschool JE Agudo, M Rico, H Sánchez Digital education review, 183-205, 2015 | 37 | 2015 |
Playing games on the screen: Adapting mouse interaction at early ages JE Agudo, H Sánchez, M Rico 2010 10th IEEE International Conference on Advanced Learning Technologies …, 2010 | 34 | 2010 |
Aprendizaje divertido de programación con gamificación J Beltrán, H Sánchez, M Rico RISTI-Revista Ibérica de Sistemas e Tecnologías de Información 41, 17-33, 2021 | 26* | 2021 |
Transversal competences of university students of engineering R Hernandez-Linares, JE Agudo, M Rico, H Sánchez Croatian Journal of Education: Hrvatski časopis za odgoj i obrazovanje 17 (2 …, 2015 | 26 | 2015 |
Experiences about fusioning 3D digitalization techniques for cultural heritage documentation P Ortiz, H Sánchez, H Pires, JA Pérez ISPRS, Commission V Symposium, Image Engineering and Vision Metrology …, 2006 | 26 | 2006 |
Adaptive learning for very young learners JE Agudo, H Sánchez, M Rico Adaptive Hypermedia and Adaptive Web-Based Systems: 4th International …, 2006 | 24* | 2006 |
Everything matters: Development of cross-curricular competences in engineering through web 2.0 social objects M Rico, J Coppens, P Ferreira, H Sánchez, JE Agudo Ubiquitous and mobile learning in the digital age, 139-157, 2013 | 22 | 2013 |
Adaptive computer games for second language learning in early childhood JE Agudo, H Sánchez, JM Holguín, D Tello Proceedings of the 3rd International Online Conference on Second and Foreign …, 2007 | 21 | 2007 |
Análisis cuantitativo y cualitativo del aprendizaje de Programación I en la Universidad Central del Ecuador J Beltrán, H Sánchez, M Rico Revista Tecnológica-ESPOL 28 (5), 2015 | 20 | 2015 |
IoT and iTV for interconnection, monitoring, and automation of common areas of residents H Sánchez, C González-Contreras, JE Agudo, M Macías Applied Sciences 7 (7), 696, 2017 | 19 | 2017 |
Gas sensor measurements during the initial action period of duty-cycling for power saving MM Macías, CJG Orellana, HMG Velasco, AG Manso, JEA Garzón, ... Sensors and Actuators B: Chemical 239, 1003-1009, 2017 | 15 | 2017 |
Increase motivation in learning java programming fundamentals using gamified moodle: Case: Central university of ecuador J Beltrán, H Sánchez, M Rico 2016 11th Iberian Conference on Information Systems and Technologies (CISTI …, 2016 | 15 | 2016 |
Close-range laser scanning applied to archaeological artifacts documentation. virtual reconstruction of an XVIth century ceramic pot H Pires, P Ortiz, P Marques, H Sanchez, SS Geográficas VAST: International Symposium on Virtual Reality, Archaeology and Cultural …, 2006 | 15 | 2006 |
Chronos: A tool to develop the time management competence among engineering students R Hernandez‐Linares, H Sánchez, JE Agudo, M Rico Computer Applications in Engineering Education 25 (1), 79-89, 2017 | 14 | 2017 |
Language learning through handheld gaming: A case study of an english course with engineering students. M Rico, JE Agudo, H Sánchez J. Univers. Comput. Sci. 21 (10), 1362-1378, 2015 | 14 | 2015 |
Design and Assessment of Adaptive Hypermedia Games for English Acquisition in Preschool. JE Agudo, M Rico, H Sánchez J. Univers. Comput. Sci. 22 (2), 161-179, 2016 | 13 | 2016 |