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Maira B. Carvalho
Maira B. Carvalho
Hrvatski Telekom d.d.
Verified email at t.ht.hr - Homepage
Title
Cited by
Cited by
Year
Mapping Learning and Game Mechanics for Serious Games Analysis
S Arnab, T Lim, MB Carvalho, F Bellotti, S de Freitas, S Louchart, N Suttie, ...
British Journal of Educational Technology, n/a-n/a, 2014
11022014
An activity theory-based model for serious games analysis and conceptual design
MB Carvalho, F Bellotti, R Berta, A De Gloria, C Islas Sedano, ...
Computers & Education 87, 166-181, 2015
4782015
A case study on Service-Oriented Architecture for Serious Games
MB Carvalho, F Bellotti, R Berta, A De Gloria, G Gazzarata, J Hu, ...
Entertainment Computing 6, 1-10, 2015
922015
Narrative Serious Game Mechanics (NSGM)–Insights into the Narrative-Pedagogical Mechanism
T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, IM Ortiz, ...
Games for Training, Education, Health and Sports, 23-34, 2014
502014
The LM-GM framework for Serious Games Analysis
T Lim, MB Carvalho, F Bellotti, S Arnab, S de Freitas, S Louchart, N Suttie, ...
50*
Deploying Serious Games for Management in Higher Education: lessons learned and good practices
JB Hauge, F Bellotti, R Nadolski, M Kickmeier-Rust, R Berta, M Carvalho
European Conference on Games Based Learning, 225, 2013
422013
Serious games for learning: a model and a reference architecture for efficient game development
MB Carvalho
Technische Universiteit Eindhoven, 2017
382017
Field assessment of Serious Games for Entrepreneurship in Higher Education
JB Hauge, F Bellotti, R Berta, MB Carvalho, A De Gloria, E Lavagnino, ...
Journal of Convergence Information Technology (JCIT) 8 (August), 1-12, 2013
382013
Towards a Service-Oriented Architecture framework for educational serious games
MB Carvalho, F Bellotti, J Hu, JB Hauge, R Berta, A De Gloria, ...
2015 IEEE 15th International Conference on Advanced Learning Technologies …, 2015
292015
Collaborative and cooperative games: Facts and assumptions
CI Sedano, MB Carvalho, N Secco, CS Longstreet
Collaboration Technologies and Systems (CTS), 2013 International Conference …, 2013
282013
The 11 th International Scientific Conference eLearning and Software for Education Bucharest, April 23-24, 2015
JB HAUGE, IA STĂNESCU, A ŞTEFAN, MB CARVALHO, T LIM, ...
21*
SERIOUS GAME MECHANICS AND OPPORTUNITIES FOR REUSE.
JB Hauge, IA Stanescu, A Stefan, MB Carvalho, T Lim, S Louchart, ...
eLearning & Software for Education, 2015
142015
Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism
T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, F Bellotti, ...
Games for Training, Education, Health and Sports, 186-189, 2014
142014
Integrating gamification in mechanical engineering systems to support knowledge processes
JM Baalsrud Hauge, IA Stănescu, MB Carvalho, A Stefan, M Banica, ...
International Design Engineering Technical Conferences and Computers and …, 2015
112015
Learning analytics for a puzzle game to discover the puzzle-solving tactics of players
M Vahdat, MB Carvalho, M Funk, M Rauterberg, J Hu, D Anguita
European Conference on Technology Enhanced Learning, 673-677, 2016
102016
The Journey: a service-based adaptive Serious Game on probability
MB Carvalho, F Bellotti, R Berta, F Curatelli, A De Gloria, G Gazzarata, ...
Games and Learning Alliance, 97-106, 2014
92014
EAI Endorsed Transactions
JB Hauge, F Bellotti, R Nadolski, R Berta, MB Carvalho
7*2014
Serious Games Design A tutorial
F Bellotti, R Berta, M Carvalho, A De Gloria, A Wiedemann
5
Explanation Versus Prediction: Statistical Differences in Detecting Fraudulent Events Do Not Necessarily Have Predictive Power.
AM Tinga, W Kuperus, MB Carvalho, MM Louwerse
CogSci, 2975-2980, 2019
42019
Designing for Low-literacy Users: a Framework for Analysis of User-Centred Design Methods
MB Carvalho
University of Tampere, 2011
42011
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Articles 1–20