ติดตาม
Christos Sintoris
Christos Sintoris
Teaching & Research Associate, HCI Group, University of Patras
ยืนยันอีเมลแล้วที่ upatras.gr - หน้าแรก
ชื่อ
อ้างโดย
อ้างโดย
ปี
MuseumScrabble: Design of a mobile game for children’s interaction with a digitally augmented cultural space
C Sintoris, A Stoica, I Papadimitriou, N Yiannoutsou, V Komis, N Avouris
Social and organizational impacts of emerging mobile devices: Evaluating use …, 2012
772012
A Survey on Tools for End User Authoring of Mobile Applications for Cultural Heritage
C Fidas, C Sintoris, N Yiannoutsou, N Avouris
6th International Conference on Information, Intelligence, Systems and …, 2015
472015
Design Guidelines for Location-based Mobile Games for Learning
C Ardito, C Sintoris, D Raptis, N Yiannoutsou, N Avouris, MF Costabile
International Conference on Social Applications for Lifelong Learning, 96, 2010
322010
Discovering the invisible city: Location-based games for learning in smart cities
C Sintoris, N Yiannoutsou, S Demetriou, N Avouris
Interaction Design and Architecture(s) Journal - IxD&A, 47 - 64, 2013
302013
Do you remember that building? Exploring old Zakynthos through an augmented reality mobile game
D Chalvatzaras, N Yiannoutsou, C Sintoris, N Avouris
MLCIOS: Special Session "Mobile Learning in Cultural Institutions and Open …, 2014
152014
TaggingCreaditor: A tool to create and share content for location-based games for learning
C Sintoris, NI Yiannoutsou, A Ortega-Arranz, R López-Romero, ...
MLCIOS: Special Session "Mobile Learning in Cultural Institutions and Open …, 2014
152014
Extracting game design patterns from game design workshops
C Sintoris
International Journal of Intelligent Engineering Informatics 3 (2/3), 166-185, 2015
142015
Design guidelines for location-based mobile games for learning
N Avouris, C Sintoris, N Yiannoutsou
Proceedings of the 17th ACM Conference on Interaction Design and Children …, 2018
132018
Designing pervasive games for learning
C Ardito, R Lanzilotti, D Raptis, C Sintoris, N Yiannoutsou, N Avouris, ...
Design, User Experience, and Usability. Theory, Methods, Tools and Practice …, 2011
102011
Learning in the City through Pervasive Games
N Avouris, C Sintoris, N Yiannoutsou
2nd International Hybrid City Conference "The Hybrid City II: Subtle …, 2013
92013
Delivering multimedia content in enabled cultural spaces
C Sintoris, D Raptis, A Stoica, N Avouris
3rd International ICST Conference on Mobile Multimedia Communications, 2010
92010
On establishing contact with cultural objects: The role of a location based game in supporting visitors to engage with contemporary art
N Yiannoutsou, S Anastasaki, C Mavini, V Manoli, E Dimaraki, N Avouris, ...
MLCIOS: Special Session "Mobile Learning in Cultural Institutions and Open …, 2014
82014
Out of the box: Using gamification cards to teach ideation to engineering students
C Sintoris, I Mavrommati, N Avouris
2018 European Conference on Ambient Intelligence (AmI 2018), 12th - 14th …, 2018
72018
Studying human-computer interaction for social good: the case of digital government evaluation and re-design project
N Avouris, C Sintoris, C Katsini
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 230-235, 2018
42018
The fortress of Monemvasia as playground for a location based game
C Sintoris, N Yiannoutsou, N Avouris
Proc. of Playing with History 2016 DiGRA/FDG Workshop on Playing with …, 2016
42016
Taggling Game: Learning about contemporary art through game play
V Manoli, C Sintoris, N Yiannoutsou, N Avouris
Proceedings EDULEARN 2015, 7th Int. Conference on Education and New Learning …, 2015
42015
End User configuration of game elements: Game construction as learning activity
N Yiannoutsou, C Sintoris, N Avouris
DEG Involving End Users and Domain Experts in the Design of Educational …, 2011
42011
QoS issues in the Research and Academic Networks: The case of GRNET
C Bouras, A Karaliotas, M Oikonomakos, M Paraskevas, D Primpas, ...
Joint International Conference on Autonomic and Autonomous Systems and …, 2005
42005
Design of Location-Based Mobile Games: Introduction
C Sintoris, N Yiannoutsou, N Avouris
Human-Computer Interaction–INTERACT 2017: 16th IFIP TC 13 International …, 2017
32017
The good, the bad and the neutral: an analysis of team-gaming activity
IA Chounta, C Sintoris, M Masoura, N Yiannoutsou, N Avouris
ECSCW meets EC-TEL: Workshop on Collaborative Technologies for Working and …, 2013
32013
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บทความ 1–20